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Tags:
complexAction -
Name:
aItemTeleportation
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Displayed name:
Item teleportation
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Description:
The character can either: - Teleport a marked object and its content in front of them - Teleport a held marked object and its content to a marked location. Marking an object or a location take 1 hour to the character to do. However, the marked object or marked location should not be in-closed by either: - 90 cm of wood or dirt - 30 cm of stone - 2.5 cm of metal - a thin layer of lead
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Cast description:
| AP: aAP | CD: aCDs | | :---: | :---: | | **Flux: aFluxOrCost ➞ aFluxCost** | **Range: str(vRange)** | On a successful **str(vTest)** test **MR vMR** [1d20]: Teleports an object with an information value inferior to vValue gp from/to a location that is less than vDistance km away.
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Condition:
sFlux >= aFluxCost "You don't have enough Flux"
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AP cost:
60
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Cooldown:
60
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Flux cost:
apMod(aAP)*cdMod(aCD)*targetMod(1,0)*puncMod(0,1)*vRange*effectLvl((vDistance/50)*(vValue/5)*140*0.5,140,sCatalystLvl)*complexMod
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Variables:
vRange.choice(Range,[Contact],[contactMod]) vTest.choice(Test,[Arcana],[sArcana]) vMR.add(vTest) vDistance.counter.(Distance,50, ,50) vValue.counter.(Value,5, ,5)
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On used script:
sFlux.current.change(-aFluxCost) aName.cd.set(aCD)
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Type:
1
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Action effects:
No effects