• Tags:

    complexAction
  • Name:

    aItemTeleportation

  • Displayed name:

    Item teleportation

  • Description:

    The character can either: - Teleport a marked object and its content in front of them - Teleport a held marked object and its content to a marked location. Marking an object or a location take 1 hour to the character to do. However, the marked object or marked location should not be in-closed by either: - 90 cm of wood or dirt - 30 cm of stone - 2.5 cm of metal - a thin layer of lead

  • Cast description:

    | AP: aAP | CD: aCDs | | :---: | :---: | | **Flux: aFluxOrCost ➞ aFluxCost** | **Range: str(vRange)** | On a successful **str(vTest)** test **MR vMR** [1d20]: Teleports an object with an information value inferior to vValue gp from/to a location that is less than vDistance km away.

  • Condition:

    sFlux >= aFluxCost "You don't have enough Flux"

  • AP cost:

    60

  • Cooldown:

    60

  • Flux cost:

    apMod(aAP)*cdMod(aCD)*targetMod(1,0)*puncMod(0,1)*vRange*effectLvl((vDistance/50)*(vValue/5)*140*0.5,140,sCatalystLvl)*complexMod

  • Variables:

    vRange.choice(Range,[Contact],[contactMod]) vTest.choice(Test,[Arcana],[sArcana]) vMR.add(vTest) vDistance.counter.(Distance,50, ,50) vValue.counter.(Value,5, ,5)

  • On used script:

    sFlux.current.change(-aFluxCost) aName.cd.set(aCD)

  • Type:

    1

  • Action effects:

    No effects